Godot Layered Brick Material - Vertex Painting with Height Blending
A layered brick material that uses vertex painting and height blending to layer damage, dirt streaks, moss etc.
A layered brick material that uses vertex painting and height blending to layer damage, dirt streaks, moss etc.

A door material example containing useful shaders, weathering effects, optimization and texturing tricks.

Material Layers is a Godot plugin that lets you blend materials using a layer-based system
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